Overview
Enhances Infantry Health. Part of the Academy’s battle research.
Level costs
| Level | Bread | Wood | Stone | Iron | Gold |
|---|---|---|---|---|---|
| 1 | 1,600,000 | 1,600,000 | 330,000 | 83,000 | 48,000 |
| 2 | 1,600,000 | 1,600,000 | 330,000 | 83,000 | 48,000 |
| 3 | 1,600,000 | 1,600,000 | 330,000 | 83,000 | 48,000 |
| 4 | 1,900,000 | 1,900,000 | 390,000 | 99,000 | 57,000 |
| 5 | 2,300,000 | 2,300,000 | 460,000 | 110,000 | 67,000 |
| 6 | 4,500,000 | 4,500,000 | 910,000 | 220,000 | 130,000 |
Requirements and results
| Level | Prerequisites | Time | Total power | Total effect |
|---|---|---|---|---|
| 1 | Academy Lv. 27, Close Combat V Lv. 1 | 4d 8h 10m | 21,375 | Infantry Health +4.75% |
| 2 | Academy Lv. 28 | 4d 8h 10m | 42,750 | Infantry Health +9.5% |
| 3 | Academy Lv. 29 | 4d 18h 35m | 64,125 | Infantry Health +14.25% |
| 4 | Academy Lv. 30 | 7d 14h 17m | 85,500 | Infantry Health +19% |
| 5 | Academy Lv. 30 | 9d 2h 45m | 106,875 | Infantry Health +23.75% |
| 6 | Academy Lv. 30 | 21d 16h 50m | 142,875 | Infantry Health +31.75% |
About these numbers
Costs, prerequisites, power and effects come from the game's own files. Times are base research times before research speed bonuses. Power and effect are this Academy research's totals once that level is complete, so the gain from a level is the difference from the level before.