Alliance Tech: Battle

Attack, Defense, Lethality and Health for each troop type.

Studies

StudyEffectLevelsOpens with
Rally Expansion IRally Slots +1 to +33—
Infantry Attack IInfantry Attack +1% to +5%5Rally Expansion I Lv. 1
Cavalry Attack ICavalry Attack +1% to +5%5Rally Expansion I Lv. 1
Archer Attack IArcher Attack +1% to +5%5Rally Expansion I Lv. 1
Squads' Attack ISquads' Attack +1% to +5%5Infantry Attack I Lv. 1, Cavalry Attack I Lv. 1, Archer Attack I Lv. 1
Rally Expansion IIRally Slots +1 to +33Squads' Attack I Lv. 1
Infantry Defense IInfantry Defense +1% to +5%5Rally Expansion II Lv. 1
Cavalry Defense ICavalry Defense +1% to +5%5Rally Expansion II Lv. 1
Archer Defense IArcher Defense +1% to +5%5Rally Expansion II Lv. 1
Squads' Defense ISquads' Defense +1% to +5%5Infantry Defense I Lv. 1, Cavalry Defense I Lv. 1, Archer Defense I Lv. 1
Rally Expansion IIIRally Slots +1 to +44Squads' Defense I Lv. 1
Infantry Lethality IInfantry Lethality +1% to +5%5Rally Expansion III Lv. 1
Cavalry Lethality ICavalry Lethality +1% to +5%5Rally Expansion III Lv. 1
Archer Lethality IArcher Lethality +1% to +5%5Rally Expansion III Lv. 1
Squads' Lethality ISquads' Lethality +1% to +5%5Infantry Lethality I Lv. 1, Cavalry Lethality I Lv. 1, Archer Lethality I Lv. 1
Infantry Health IInfantry Health +1% to +5%5Squads' Lethality I Lv. 1
Cavalry Health ICavalry Health +1% to +5%5Squads' Lethality I Lv. 1
Archer Health IArcher Health +1% to +5%5Squads' Lethality I Lv. 1
Squads' Health ISquads' Health +1% to +5%5Infantry Health I Lv. 1, Cavalry Health I Lv. 1, Archer Health I Lv. 1
Covenant-MakingPermanent Alliance Tech Contributions1Squads' Health I Lv. 1

Level costs

Increases rally governor cap. Rally Slots +1 to +3.

Lv.Research costDonationDonation barTimeEffect
1Alliance Bread ×10,000, Alliance Wood ×10,000Bread ×1,000120,00030m+1
2Alliance Bread ×20,000, Alliance Wood ×20,000Bread ×2,000144,0001h+2
3Alliance Bread ×30,000, Alliance Wood ×30,000Bread ×3,000168,0001h 30m+3

About these numbers

Costs, donations, times, effects and requirements come from the game's own files. The donation is what one member gives each time; the bar is how much the alliance must donate before the level can be researched. Effects are the study's totals at each level.