Set up an active team
The organizing phase lasts two days. Form a team of three before it locks; incomplete teams are filled automatically. Your teammates can send useful bombs and Coins, but each player has a separate board and individual Ice Megalodon damage total.
Before rolling a Crystal Die
- Count the six reachable spaces and compare their rewards before choosing a result.
- An Adventure Chest adds its chest prize to the normal tile reward, then moves.
- A Bomb Tile deals 200 damage for you and gives each teammate a 100-damage bomb. A Backup Tile shares Coins with the linked teammate.
- Passing Start gives two Item Tile rewards; landing on Start gives three. Either deals 100 Megalodon damage.
- An upgraded Item Tile can be useful, but its level belongs to your board. Your teammates’ rolls do not upgrade it.
Track the separate reward streams
- Use movement milestones to plan dice progress and the damage table to plan Megalodon rewards. They measure different actions.
- Complete daily dice missions, then compare your Polar Shop target with the Coins you have.
- Check the live kingdom-age reward variant. The data tabs are alternatives, not additional rewards from every variant.
- Unused Twin Star Dice and Crystal Dice convert into Training Speedups at event end. Check the shop’s separate closing countdown before holding Coins.