Cavalry

Stats, load, training and healing costs, skills and event points for every cavalry tier.

Overview

Cavalry are trained and promoted in the Stable. T1 to T10 unlock with Stable levels, and T11 also needs its War Academy research. Upgrading the Stable into Truegold levels raises the stats of every cavalry tier.

Stats by tier

TierNameAttackDefenceHealthLethalityLoadPower
T1Rookie Cavalry42251083
T2Trained Cavalry53361244
T3Senior Cavalry64471426
T4Veteran Cavalry75581649
T5Hardy Cavalry866918813
T6Heroic Cavalry9771021720
T7Brave Cavalry10881124928
T8Elite Cavalry11991228738
T9Supreme Cavalry1210101333050
T10Apex Cavalry1311111437966
T11Truegold Cavalry1513131640080

Stats by Truegold level

Rookie Cavalry stats at each Truegold level of the Stable.

Stable levelAttackDefenceHealthLethalityPower
Before TG 142253
TG 142253
TG 252253
TG 352253
TG 452253
TG 562254
TG 662254
TG 762254
TG 872255
TG 972255
TG 1072255

Training costs

TierBreadWoodStoneIronBase timeUnlocks at
T132307212sStable Lv. 1
T2514810317sStable Lv. 4
T3817616424sStable Lv. 7
T41059921532sStable Lv. 11
T513612927744sStable Lv. 13
T61631543281mStable Lv. 16
T724423148111m 23sStable Lv. 19
T848846195221m 53sStable Lv. 22
T91,2201,151237552m 11sStable Lv. 26
T102,4402,3014741092m 32sStable Lv. 30
T116,0995,7511,1852713mStable Lv. 30 and War Academy research

Healing costs

TierBreadWoodStoneIron
T13310
T25510
T38820
T4111021
T5141331
T6161531
T7242351
T84946102
T9122115246
T102442304711
T1161057511927

Troop skills

SkillLevelActive fromEffect
Charge1Every tierIncreases damage dealt against Archers by 10%.
Ambusher1T7 and above20% chance to bypass Infantry and directly attack Archers.
Assault Lance1Stable TG 3, every tierA lance forged with a Truegold handle that offers improved throwing performance. Has a 10% chance to deal double damage.
Assault Lance2Stable TG 5, every tierA lance forged with a Truegold handle that offers improved throwing performance. Has a 15% chance to deal double damage.
Warding Impaler1Stable TG 8, every tierThe reforged [Assault Lance] is a great improvement not just in strength but defense as well, granting Cavalry a 10% chance of taking half damage when under attack.
Warding Impaler2Stable TG 10, every tierThe reforged [Assault Lance] is a great improvement not just in strength but defense as well, granting Cavalry a 15% chance of taking half damage when under attack.

Event points

TierKingdom of PowerHall of GovernorsStrongest Governor
T13901
T241202
T351803
T482655
T5123857
T61859511
T72583016
T8351,13023
T9451,48530
T10601,96039
T11752,44049

How training works

  • Training creates new troops at the selected unlocked tier.
  • Promotion converts existing lower-tier troops and uses only the cost and time difference to the target tier.
  • Training speed reduces elapsed time; it does not reduce the base resource cost shown above.
  • Every tier has a march speed of 11 and gains its Truegold skills at the same Stable Truegold levels.
  • Hall of Governors only scores T11 training from kingdom day 225.
  • Stats here are base values before research, gear, heroes and other bonuses. Battle results on the world map and in rallies are worked out by the game’s servers, so these numbers cannot predict an exact outcome.