All Out and protecting your resources

Prepare shields, marches and healing capacity before a kill-event window.

Check the rules before leaving troops exposed

Read the active All Out scoring and your kingdom’s agreement. A local non-aggression agreement is a player arrangement, not a game-enforced shield. Confirm the event window and shield duration, and account for when you will next be able to log in.

Protect what you cannot replace

  • Recall or relocate vulnerable gathering marches before the danger window if you cannot monitor them. A Town shield is not a substitute for checking troops outside it.
  • Keep resource packs closed until an upgrade needs them and inspect Storehouse protection for unpacked resources.
  • Check Infirmary space and healing resources before accepting combat. Town attacks and structured battlefields can have different casualty rules.
  • Coordinate reinforcements and rally participation with officers; do not assume an event grants free troop recovery.

Separate survival from a ranking target

Decide whether your goal is to avoid losses, complete a small objective or compete. A higher score does not necessarily compensate for permanent troop losses or a delayed Town Center upgrade. Use battle reports to review the cost before repeating an attack.